QuickTouch

Control via touch and external hardware. For really fast access.

The Stagehand Live main user interface was designed as such that it can be easily controlled. Keyboard shortcuts allow for quick access to main functions and can be configured to the individual user’s needs. Touchscreen support means that you can simply grab a slider or manipulator in the Stagehand Live user interface with your finger. Simply connect a touch enabled monitor to your system and move the Stagehand Live main ui to the screen area - the size of UI controls is such that they are conveniently reachable by using your fingers as well.

However there may be times when this is still too hard when it comes to running a live show. When operating lighting and media at the same time, it is not desirable to require separate controls for each. It is more common to trigger lights and media from one source of control. That’s why Stagehand Live has industry standard control protocols built right in.

Artnet

The parameters of each layer can be fully controlled via Art-Net™ (Designed by and Copyright Artistic Licence Holdings Ltd). The channel list and prebuilt fixture definitions downloads for selected control desks is listed below.

DMX Chart

Outputs as well as layers are all defined by very similar blocks of channels. See the pages on the individual feature areas for explanations of the terms used:

Outputs

Function Channel Comment
Opacity 1 16bit (high)
  2 16bit (low)
  3 Reserved
   
  50  

Layers

Function Channel Comment
Opacity 1 16bit (high)
  2 16bit (low)
Position x 3 Relative to screen width, 16bit (high)
  4 Relative to screen width, 16bit (low)
Position y 5 Relative to screen height, 16bit (high)
  6 Relative to screen height, 16bit (low)
Size width 7 Relative to screen width, 16bit (high)
  8 Relative to screen width, 16bit (low)
Size height 9 Relative to screen height, 16bit (high)
  10 Relative to screen height, 16bit (low)
Fitting mode 11 < 20 = stretch, < 40 = keep aspect
  12 Reserved
  13 Reserved
Flip Image 14 < 10 off, < 20 X, < 30 Y, >= 30 XY
Player Mode 15 < 20 = rewind,
< 40 = pause,
< 60 = play (single),
< 80 = play (loop)
Invert Effect 16 < 10 = off, >= 10 = on
Colorize Effect 17 Control, < 10 = off, >= 10 = intensity
  18 Red Channel
  19 Blue Channel
  20 Green Channel
Color Keyer 21 Control, <= 10 = off, >= 10 = tolerance
  22 Red Channel
  23 Blue Channel
  24 Green Channel
Content Selection 25 Source Area,
< 5 = ignore,
< 10 = from Library (select via Id channels),
< 20 = Cue from any Sequencer (select via Id channels),
< 30 = Previous Cue in assigned Sequencer (jump from level 0),
< 40 = Next Cue in assigned Sequencer (jump from level 0)
  26 Id, Major
  27 Id, Minor
Pointilize Effect 28 0 = off, > 0 = Number of points in X
  29 0 = off, > 0 = Number of points in Y
  30 0 = off, > 0 = Radius per point in pixels
Downsample Effect 31 0 = off, > 0 = Number of samples
Repeat Effect 32 0 = off, > 0 = Number of cycles in X
  33 0 = off, > 0 = Number of cycles in Y
Cropping 34 From the left, relative to screen width
  35 From the right, relative to screen width
  36 From the top, relative to screen height
  37 From the bottom, relative to screen height
Blend Mode 38 < 25 = Normal,
< 30 = Add,
< 35 = Max,
< 40 = Min,
< 45 = Reverse Subtract,
< 50 = Subtract
Player Rate 39 128 = 1x
Colorize Effect 40 Brightness, 128 = off
Colorize Effect 41 Contrast, 128 = off
  42 Reserved
   
  50  

The overall dmx table is built as a sequence of these blocks, with the output going first and blocks following for each layer:

Block Range
Output 1-50
Layer 1 51-100
Layer 2 101-150
Layer 3 151-200
Layer 4
 

Each DXM feature can be individually disabled in the settings to select between DMX levels and UI settings.

MIDI

The parameters of each layer, sequencers and the output can be fully controlled by using MIDI devices connected to your system e.g. via USB. No fixed mapping between MIDI notes and functions is defined. Instead, functions can be programmed to react to MIDI notes and their level.

Make sure to connect your MIDI devices before starting Stagehand Live.

In order to program a function, open the settings window and selected the ‘MIDI’ tab. From the list of available functions, select the one in question. Trigger the wanted button or control on your MIDI device. The function will update to show the registered note. Programmed functions will become active after closing the settings window.

Show files contain all programmed functions, so that associated MIDI controls continue to work even after a system restart. In addition, the settings window also allows to save and load presets independent from a show file, e.g. when using the same MIDI controller for multiple shows and you do not want to reprogram it all the time.

Fixture and Preset Files

Please see our download section for available fixture definitions specific to your control desk.

Have you built your own fixture definition for a control desk not listed here? We appreciate if you get in touch and share it with us.

Get started today!

Light notebook or fully blown rack system. Get started right away. Basic features are for free - more advanced features can be purchased at any time.